Monday, August 20, 2007

Synchronize Computer's Time - Chronograph 6.20


Chronograph is a simple utility that synchronizes your computer’s internal clock to the atomic time. Standard internal clocks are usually very incorrect, and need frequent manual corrections. Chronograph automatically maintains correct time using atomic clock servers of the National Institute of Standards and Technology (NIST). The program is extremely helpful for every computer user. It is a must have for professionals who need correct time permanently (e.g. stock traders). Chronograph provides a high degree of accuracy – the difference between local computer time and actual time after correction will rarely exceed 0.5 seconds. This slight difference is caused by an unavoidable network transmission delay. Main features: * Manual, periodical and wait-for-connection operating modes. * High stability. Program automatically connects to another server when the current server is down. * Ease of use. After the initial setting, which takes about one minute, the programs works automatically in background and doesn’t require any user attention

Version: 6.20 Platform:
Windows 95/98/ME/NT/2000/XP/2003
Server Languages: English


Why Pay for MAYA n MAX.....BLENDER


B l e n d e r is the free open source 3D content creation suite, available for all major operating systems under the GNU General Public License.



Interface *

Revolutionary non-overlapping and non-blocking UI delivers unsurpassed workflow

* Flexible and fully configurable window layout with as many screen setups as you prefer

* Undo support on all levels

* Anti-aliased fonts with international translation support

* Windows for animation curves/keys, outliner, schematic scene diagram, generic node editing system, non-linear video sequence editing, character animation action editor, non-linear animation mixer, image/UV editing, file/image selection and file management

* Built-in text editor for annotations and editing Python scripts

* Graphical user interface for Python scripts

* Custom themes

* Consistent interface across all platforms
Animation
* Armature (skeleton) deformation with forward/inverse kinematics
* Auto IK allows posing FK chains easily
* Non-linear animation editor for mixing individual actions created in Action editor
* Automated walkcycles along paths
* Animated constraint system
* Vertex key framing for morphing, with controlling sliders
* Edit and create new blendshapes from existing targets
* Character animation pose editor
* Animated deformers (Lattice, Curve)
* 'Ipo' system integrates both motion curve and traditional key-frame editing
* Audio playback, mixing and editing support for sound synchronisation
* Timeline offers fast acces to many playback functions, autokey, help markers
* Python scripting access for custom and procedural animation effects
Realtime 3D/Game Creation
* Graphical logic editor for defining interactive behavior without programming * Collision detection and dynamics simulation now support Bullet Physics Library. Bullet is an open source collision detection and rigid body dynamics library developed for Play Station 3 * Shape types: Convex polyhedron, box, sphere, cone, cylinder, capsule, compound, and static triangle mesh with auto deactivation mode * Discrete collision detection for RigidBody simulation * Support for in-game activation of dynamic constraints * Full support for vehicle dynamics, including spring reactions, stiffness, damping, tyre friction etc * Python scripting API for sophisticated control and AI, fully defined advanced game logic * Support all OpenGLTM lighting modes, including transparencies, Animated and reflection-mapped textures * Support for multimaterials, multitexture and texture blending modes, per-pixel lighting, dynamic lighting, mapping modes, GLSL vertexPaint texture blending, toon shading, animated materials, support for Normal Maping and Parallax Mapping * Playback of games and interactive 3D content without compiling or preprocessing * Audio, using the SDL toolkit * Multi-layering of Scenes for overlay interfaces
Supported Platforms
* Windows 98, ME, 2000, XP, Vista
* Mac OS X (PPC and Intel) * Linux (i386) * Linux (PPC)
* FreeBSD 5.4 (i386)
* SGI Irix 6.5
* Sun Solaris 2.8 (sparc)
System Requirments Operating Systems * Windows 98, ME, 2000, XP or Vista * Mac OS X 10.2 and later * Linux 2.2.5 i386 * Linux 2.3.2 PPC * FreeBSD 6.2 i386 * Irix 6.5 mips3 * Solaris 2.8 sparc Minimal specs for Hardware * 300 MHz CPU * 128 MB Ram * 20 MB free hard disk Space * 1024 x 768 px Display with 16 bit color * 3 Button Mouse * Open GL Graphics Card with 16 MB Ram Optimal specs for Hardware * 2 Ghz dual CPU * 2 GB Ram * 1920 x 1200 px Display with 24 bit color * 3 Button Mouse * Open GL Graphics Card with 128 or 256 MB Ram